Spy Cards 4.0. For Groups only!
‼️For groups only!
🧩This is an exciting social deduction game where players aim to uncover the spy among them. All participants receive a card with a secret location, except one player who receives a "Spy" card. The spy has no idea where they are and must figure out the location while trying to avoid detection by the others.
The game works well with 3-8 players and is played over multiple rounds, each lasting approximately 8 minutes. A round concludes when players either identify the spy or when the time runs out. If the spy is discovered, the non-spy players gain points (the number of points can be decided by the group). If the time expires or the wrong person is accused, the spy wins and earns the points.
For each round, select a new location. If playing online, send the location card privately to each player except the one assigned as the spy. It’s best to pick someone confident and creative as the spy, as they'll need to be quick on their feet.
Once everyone has checked their cards, players take turns asking each other questions about the location. These questions should be subtle, to avoid giving away too much information but probing enough to catch the spy off guard.
If playing in person, prepare location cards equal to the number of players plus one "Spy" card.
Example location: Aquarium.
Sample questions: Is this place usually busy? Would you take photos here? Are there any specific rules to follow?